With the Shadow of the Tomb Raider (Sottr) now something long in the tooth, it seems to be the case that Square Enix and Crystal Dynamics get out of bed with Denuvo. As Bit-Tech has previously reported, Denuvo’s anti-tamper technology has a price, and although it could be attractive in the game’s launch time, compensation between games for sales of games and anti-tamper-risk technology must now be a dynamic point.
The dark side of the games noticed the elimination of Denuvo de Sottr last week and the weekend decided to prove the difference in performance between the version protected by Denu and the recently release version with the anti-Tamper exorcised technology. Many users complain that their CPU cycles are absorbed by people like Denuo, although the editors generally deny any significant impact, so it is good to find ‘the truth’.
Keep in mind that the renewed version that is not denouched from the Sottr has been “moved” to steamed, but is still available in the beta build section of the store. DSOG tested both versions of the game in the following specifications of the PC system:
- Intel I9 9900K processor,
- NVIDIA GEFORCE RTX 3080 GPU,
- RAM of the 16 GB or DDR4 system at 3,600mhz,
- Windows 10 64 bits, using the GeForce 496.13 controller.
The Sottr tests were executed in the highest/highest configuration (without ray or DLSS path), and 1080p/lower configuration and the reference point incorporated into the importance of importance. DLSS was used as in the patch notes, he has noticed that he has improved the leg between the versions of the game with and without Denuvo technology. No other games optimizations for the Sans-Anti-Tamper version are observed.
DSOG noticed that the greatest changes in box velocities between the game versions were the lowest configuration. In this case, frame or anger speed differentials or 17 fps were observed. In addition, with disabled HT, a difference or 30 fps was observed.
The above indicates that yes, he denied absorbs the cycles of his CPU, which impacts the performance of the game, and those that can pay less such a blow (for example, an older processor with lower count, without HT) the worst will come out. I have seen similar reports of the GeForce controller that has an overload, which affects the lower power PC systems. The overload of the Nvidia driver could also be a contributing factor here with HT off.